September 24th, 2020 Development Update

Today, we were happy and proud to announce “World Update I: Japan” at the Tokyo Game Show 2020. As always, it took a village to produce this update done and we had the help of many teams inside and outside of Microsoft to make this happen.

September 17th, 2020 Development Update

With the release of patch #2 yesterday, the team is wrapping up another busy week! The team would also like to express their gratitude for the feedback we’ve been receiving from those of you out there encountering a bit of turbulence with the recent patch release. The team is actively working to provide updates for these issues, along with an updated Feedback Snapshot (expect updated Feedback Snapshot to be released on 09.24).

Patch Version Is Now Available!

The primary focus of this patch is to address many of the « in-sim » issues reported by the community. We are constantly triaging the issues/feedback we have received to help plan our future patch work. Feedback from the community is a vital part of how we define our focus for each update. Thank you for all your help and we look forward to continuing working with the community to improve the Microsoft Flight Simulator experience. 

September 10th, 2020 Development Update

As summer winds down for many of us, it’s been another busy week for the team. Patch #2 – Final testing on Patch #2 is almost complete and pending any last minute blocking issues, we expect to release the patch within the next 10 days.

September 3rd, 2020 Development Update

It’s been just over two weeks since the launch of Microsoft Flight Simulator and the team continues to transition from release focused work and back into feedback ingestion, bug fixing, and development.

Content is loading...